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Nicolas Garilhe - Character Artist
Substance - Unchained Titan
Making of
This video explains the workflow I used for making the Unchained Titan for the Substance Contest.
I particularly focus on the Substance tools
How to make hair
for games
My workflow for making real time hair with Hair&Fur in 3DS Max
Eren Jaeger
Timelapse
Timelapse of the sculpt for the Eren model
Head & Body
Clothes
Gears
Polish & Sword
Hair
Hard Surface Sculpting
in Zbrush 4R2
Some tips and tricks I used for the mecha biped
Timelapse
Step by step





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